Psychological Status Monitoring with Cerebral Blood Flow: Cbf, Electroencephalogram: Eeg and Electro- Oculogram: Eog Measurements

—Psychological status monitoring with cerebral blood flow (CBF), EEG and EOG measurements are attempted. Through experiments, it is confirmed that the proposed method for psychological status monitoring is valid. It is also found correlations among the amplitudes of peak alpha and beta as well as gamma frequency of EEG signals and EOG as well as cerebral blood flow. Therefore, psychological status can be monitored with either EEG measurements or cerebral blood flow and EOG measurements.


I. INTRODUCTION
Psychological status monitoring is getting much important for health care.Eye based psychological status monitoring is proposed and applied to a variety of fields such as Electric Wheel Chair control, e-learning system, etc. [1]- [22].
The methods and measuring instruments are proposed and well developed now a day.Relations among the psychological status monitored with cerebral blood flow (CBF), EEG (Electroencephalogram: EEG) and EOG (Electro-oculogram: EOG) measurements are not clarified.EEG sensor used to be affected by sounding noises.Insuch case EOG or CBF is useful.Furthermore, CBF is very expensive compared to the other two.If relations among CBF, EEG and EOG are clarified, then EEG and EOG can be used instead of CBF.There is no previous paper which deals with the relation among CBF, EEG and EOG.
In order to clarify the relations, experiments are conducted with patients through rhythm gaming and adding gaming.When the patients play rhythm game, in general, psychological statuses of the patients are calm and relax while psychological statuses of the patients are severe and irritated when they play adding game.Through the experiments, this paper intends to clarify the relations.Furthermore, appropriate monitoring method and system as well as measuring instruments for psychological status is clarified.
The paper is organized as follows.First, the method and procedure for psychological status monitoring is described followed by some experimental methods and procedures together with experimental results.Then some concluding remarks are described with some discussions.

II. METHOD AND PROCEDURE FOR PSYCHOLOGICAL STATUS MONITORING
EEG and EOG sensors of ZA  In Table 2, LF/HF denotes the ratio of Sympathetic to Parasympathetic which is called heart rate changing index.Sympathetic is dominant when patients are in irritated, active and having stress status.Therefore, LF/HF is increased in such time period.On the other hand, LF/HF is decreased when patients are in relaxing, taking a rest, and sleeping status because parasympathetic is dominant in such time period.
The experiments are conducted with 5 patients.In the experiments, each patient takes a rest for 1 minute and then plays for 1 minute with three games; adding game, rhythm game and breakout destroy game separately.It is suspected that most of patients are in relax status when they playing with rhythm game while are in irritating status when they plays with adding game and breakout destroy game.They have to have an instruction on how to play the games before getting start a set of experiment (1 minute for a rest and then 1 minute 1 ZA is the type name of the measuring instrument.www.ijarai.thesai.orgfor gaming).They have to have 15 sets of experiment each.All sets of experiment is finished within a hour.EEG data is filtered by low pass filter with cut off frequency of 50 Hz (6dB octave) for noise removals.After that FFT is applied to the filtered EEG.One of the examples is shown in Figure 1.When their EEG data is acquired, they have to attach electrodes on their forehead.This is the same thing for EOG measurements.They have to attach electrodes at the end of their eyes.
EOG data, on the other hand, show eye movement behavior which is reflected users' psychological status.Namely, EOG data is calm when they are in relaxing status while EOG data varied rapidly and quickly when they are in irritating status. Figure 2 shows an example of EOG data.From the data, eye movement speed can be analyzed.Meanwhile, cerebral blood flow data shows varied rapidly and quickly when they are in irritating status while cerebral blood flow data shows calm when they are in relaxing status.It is expected that then they play with adding game, they are used to in an irritating status while they are in relaxing status when they play with rhythm game. Figure 3 shows an example of acquired cerebral blood flow data.There are two data of cerebral blood flows, left brain (Red colored line in Figure 3) and right brain (Blue colored line in Figure 3).Also, left and right heart rate is acquired with HOT 121-B sensor.In meantime, LF/HF of right brain and left brain are also measured.During the first half time, the patient takes a rest and plays rhythm game during the second half time period.As shown in Figure 4, there is not so large difference of the measured data between the first and the second half time periods.Therefore, most of the patients are in relaxing status when they play rhythm game.www.ijarai.thesai.orgAs shown in Table 3, alpha wave is relatively small in comparison to beta wave when the patient palys adding game rather than rhythm game.
The amplitudes of peak alpha frequency, peak beta frequncy, as well as peak gamma frequency (more than 30Hz) are used to be evaluated as psychological status indexes.These are used to be highly correlated to cerebral blood flow, heart rate, and LF/HF.The amplitudes of peak beta frequency and peak gamma frequency together with EOG of the patient when he plays rhythm game are plotted in Figure 7 (a), (b), and (c), respectively.EOG is highly correlated to the amplitudes of beta wave and gamma wave as shown in Figure 8. Correlation coefficients between EOG and beta wave amplitude is around 0.77 while that between EOG and gamma wave is 0.89, respectively.Therefore, it implies that the patient is iiritated and stressed because his eyes move so rapidly and quickly.
On the other hand, the amplitudes of peak beta frequency and right cerebral blood flow of the patient when he plays rhythm game are plotted in Figure 9 (a), and (b), respectively.Right cerebral blood flow is correlated to the amplitudes of beta wave as shown in Figure 9 (c).Correlation coefficients between right cerebral blood flow and beta wave amplitude is around 0.45.Meanwhile, Figure 10 (a) and (b) shows amplitudes of EEG of gamma frequency components and cerebral blood flow when the patient plays breakout game as well as correlations between cerebral blood flow and EEG of gamma frequency (Figure 10 (c)).Correlation coefficients between right cerebral blood flow and beta wave amplitude of EEG is around 0.81.
For the breakout game, in general, CBF is increased together with beta and gamma waves while EOG signal amplitude is relatively large.For the adding game, beta wave is increased while EOG signal amplitude is relatively small.On the other hand, CBF is decreased together with gamma wave while EOG signal amplitude is comparatively small for the rhythm game.

IV. CONCLUSION
Psychological status monitoring with cerebral blood flow (CBF), EEG (EEG) and EOG (EOG) measurements are attempted.Through experiments, it is confirmed that the proposed method for psychological status monitoring is valid.It is also found correlations among the amplitudes of peak alpha and beta EEGs and EOG as well as cerebral blood flow.Therefore, psychological status can be monitored with either EEG measurements or cerebral blood flow and EOG measurements.
It is found that three patients out of five patients show high correlations between CBF and gamma wave of frequency component of EEG signals for breakout game, two patients out of five patients show relatively high correlation between CBF and beta wave of frequency component of EEG signals for breakout game, two patients out of five patients show comparatively high correlation between CBF and beta wave of frequency component of EEG signals for adding game, three patients out of four patients show high correlation between EOG signal amplitude and beta/gamma frequency component of EEG signals for rhythm game, two patients out of four patients show relatively high correlation between CBF and gamma wave of frequency component of EEG for rhythm game.
From these experimental results, it may conclude that these EEG, EOG, and CBF are highly correlated.Therefore, these measurements can be used alternatively.CBF measuring instruments are relatively expensive than the others.EEG and EOG sensors are very sensitive to the surrounding noises rather than the others.

Fig. 1 .
Fig. 1.Examples of EEG and its frequency component Usually, frequency components of 0-4 Hz, 4-8 Hz, 8-12 Hz, 12-40 Hz are named delta, theta, alpha and beta frequencies.In particular, alpha frequency component is dominant when users are in relaxing status while beta frequency component is large when they are in irritating status.When their EEG data is acquired, they have to attach electrodes on their forehead.This is the same thing for EOG measurements.They have to attach electrodes at the end of their eyes.

Fig. 3 .
Fig. 3. shows an example of acquired cerebral blood flow data III.EXPERIMENTAL RESULTS One of the typical measured data of cerebral blood flow, heart rate, LF/HF of one of the patients is shown in Figure 4 (a) together with EEG in Figure 4 (b) and EOG in Figure 4 (c).During the first half time, the patient takes a rest and plays rhythm game during the second half time period.As shown in Figure4, there is not so large difference of the measured data between the first and the second half time periods.Therefore, most of the patients are in relaxing status when they play rhythm game.

Fig. 5 .Fig. 6 .
Fig. 4. Measured data when the typical patient plays Rhythm Game One of the typical measured data of cerebral blood flow, heart rate, LF/HF of one of the patients is shown in Figure 5 (a) together with EEG in Figure 5 (b) and EOG in Figure 5 (c).During the first half time, the patient takes a rest and plays adding game during the second half time period.As shown in Figure5, there is relatively large difference of the measured

Fig. 7 .Fig. 8 .
Fig. 7. Amplitudes of EEG of beta and gamma frequency components when the patient plays rhythm game 1 manufactured by Pro-Assist Co. Ltd. is used in experiments together with Near Infrared: NIR Spectroscopy (NIRS) of HOT 121-B manufactured by Hitachi Co. Ltd. for cerebral blood flow measurements.Table 1 and 2 show the major specifications of the EEG and EOG sensors of ZA and HOT 121-B of NIRS.

TABLE III .
FREQUENCY COMPONENTS OF THE MEASURED EEGS WHEN THE PATIENT PLAYS THYTHM GAME AND ADDING GAME