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Digital Object Identifier (DOI) : 10.14569/IJACSA.2013.040213
Article Published in International Journal of Advanced Computer Science and Applications(IJACSA), Volume 4 Issue 2, 2013.
Abstract: Games players usually get addicted to video games in general and more specifically to those that are usually played over the internet. These players prefer to stay at home and play games rather than playing sports or outdoor games. This paper presents a proposal that aims to implement a simple way to let video games players exercise in order to play. The proposal targets games where players virtually live inside a certain area such as a forest, city or a war zone. Their aim is to explore the area, capture, kill and avoid being killed by something or someone. A costumed built treadmill acting as a movement capture device is proposed to capture players’ commands for movements. These movements include Running, walking, Stopping, and Turning. In that way, the players enjoy exercising as well as playing the game. However, sooner or later, the players get exhausted driving them to exit the game. That way, we believe that such a proposal would keep players healthy, and reduce the chance of addiction.
Nael Hirzallah, “A Simple Exercise-to-Play Proposal that would Reduce Games Addiction and Keep Players Healthy” International Journal of Advanced Computer Science and Applications(IJACSA), 4(2), 2013. http://dx.doi.org/10.14569/IJACSA.2013.040213