The Science and Information (SAI) Organization
  • Home
  • About Us
  • Journals
  • Conferences
  • Contact Us

Publication Links

  • IJACSA
  • Author Guidelines
  • Publication Policies
  • Outstanding Reviewers

IJACSA

  • About the Journal
  • Call for Papers
  • Editorial Board
  • Author Guidelines
  • Submit your Paper
  • Current Issue
  • Archives
  • Indexing
  • Fees/ APC
  • Reviewers
  • Apply as a Reviewer

IJARAI

  • About the Journal
  • Archives
  • Indexing & Archiving

Special Issues

  • Home
  • Archives
  • Proposals
  • ICONS_BA 2025

Computer Vision Conference (CVC)

  • Home
  • Call for Papers
  • Submit your Paper/Poster
  • Register
  • Venue
  • Contact

Computing Conference

  • Home
  • Call for Papers
  • Submit your Paper/Poster
  • Register
  • Venue
  • Contact

Intelligent Systems Conference (IntelliSys)

  • Home
  • Call for Papers
  • Submit your Paper/Poster
  • Register
  • Venue
  • Contact

Future Technologies Conference (FTC)

  • Home
  • Call for Papers
  • Submit your Paper/Poster
  • Register
  • Venue
  • Contact
  • Home
  • Call for Papers
  • Editorial Board
  • Guidelines
  • Submit
  • Current Issue
  • Archives
  • Indexing
  • Fees
  • Reviewers
  • RSS Feed

DOI: 10.14569/IJACSA.2025.0161132
PDF

A Configurable Storytelling System for Emotion Recognition in Children: Design and Pilot Evaluation

Author 1: Chadi Fouad Riman
Author 2: Wael Hosny Fouad Aly
Author 3: Carmen Mariana Pasca

International Journal of Advanced Computer Science and Applications(IJACSA), Volume 16 Issue 11, 2025.

  • Abstract and Keywords
  • How to Cite this Article
  • {} BibTeX Source

Abstract: Computer games are very popular among children, with serious games being widely used for teaching specific skills and rehabilitation across various age groups. This work presents a configurable, story-based serious game designed to teach emotion recognition to young children (ages 6 to 11) through a peer-assisted learning approach. The system emphasizes pedagogical adaptability, allowing educators to customize content without programming knowledge. Its core innovation lies in structuring collaboration where older children co-create emotion-focused questions and facts for younger peers, operationalizing Vygotsky's social development theory. A pilot study (N=4) demonstrated the system's effectiveness in improving emotion identification, with 75% of participants showing increased engagement with the story's emotional cues. Results indicated successful peer-assisted interaction, where younger children answered most questions posed by older peers and showed critical engagement through fact verification. The findings suggest that this configurable, peer-assisted storytelling approach offers a promising, accessible method for fostering social-emotional learning in educational settings.

Keywords: Computer gaming; serious games; education; emotions learning; peer-assisted learning

Chadi Fouad Riman, Wael Hosny Fouad Aly and Carmen Mariana Pasca. “A Configurable Storytelling System for Emotion Recognition in Children: Design and Pilot Evaluation”. International Journal of Advanced Computer Science and Applications (IJACSA) 16.11 (2025). http://dx.doi.org/10.14569/IJACSA.2025.0161132

@article{Riman2025,
title = {A Configurable Storytelling System for Emotion Recognition in Children: Design and Pilot Evaluation},
journal = {International Journal of Advanced Computer Science and Applications},
doi = {10.14569/IJACSA.2025.0161132},
url = {http://dx.doi.org/10.14569/IJACSA.2025.0161132},
year = {2025},
publisher = {The Science and Information Organization},
volume = {16},
number = {11},
author = {Chadi Fouad Riman and Wael Hosny Fouad Aly and Carmen Mariana Pasca}
}



Copyright Statement: This is an open access article licensed under a Creative Commons Attribution 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium, even commercially as long as the original work is properly cited.

IJACSA

Upcoming Conferences

Computer Vision Conference (CVC) 2026

21-22 May 2026

  • Amsterdam, The Netherlands

Computing Conference 2026

9-10 July 2026

  • London, United Kingdom

Artificial Intelligence Conference 2026

3-4 September 2026

  • Amsterdam, The Netherlands

Future Technologies Conference (FTC) 2026

15-16 October 2026

  • Berlin, Germany
The Science and Information (SAI) Organization
BACK TO TOP

Computer Science Journal

  • About the Journal
  • Call for Papers
  • Submit Paper
  • Indexing

Our Conferences

  • Computer Vision Conference
  • Computing Conference
  • Intelligent Systems Conference
  • Future Technologies Conference

Help & Support

  • Contact Us
  • About Us
  • Terms and Conditions
  • Privacy Policy

The Science and Information (SAI) Organization Limited is a company registered in England and Wales under Company Number 8933205.