Bridging the Gap Between Text-Based and Visual Programming: A Comparative Study of Efficiency and Student Engagement in Game Development
DOI: https://doi.org/10.14569/IJACSA.2025.01612121
Abstract
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How to Cite this Article
Villagómez-Palacios, Á., Fuente-Burdiles, C. D. l., & Vidal-Silva, C. (2025). Bridging the Gap Between Text-Based and Visual Programming: A Comparative Study of Efficiency and Student Engagement in Game Development. International Journal of Advanced Computer Science and Applications, 16(12). https://doi.org/10.14569/IJACSA.2025.01612121
Villagómez-Palacios, Álvaro, et al.. "Bridging the Gap Between Text-Based and Visual Programming: A Comparative Study of Efficiency and Student Engagement in Game Development." International Journal of Advanced Computer Science and Applications, vol. 16, no. 12, 2025, https://doi.org/10.14569/IJACSA.2025.01612121.
@article{Villagómez-Palacios2025,
title = {Bridging the Gap Between Text-Based and Visual Programming: A Comparative Study of Efficiency and Student Engagement in Game Development},
journal = {International Journal of Advanced Computer Science and Applications},
volume = {16},
number = {12},
year = {2025},
publisher = {The Science and Information Organization},
author = {Álvaro Villagómez-Palacios and Claudia De la Fuente-Burdiles and Cristian Vidal-Silva},
doi = {10.14569/IJACSA.2025.01612121},
url = {https://doi.org/10.14569/IJACSA.2025.01612121}
}
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