Exploring the Impact of Gamified Artificial Intelligence–Driven English Vocabulary Learning Systems on Learner Retention and Motivation
DOI: https://doi.org/10.14569/IJACSA.2026.0170168
Abstract
Keywords
How to Cite this Article
Aswini, G., Munagala, M., Saranya, V., R, K., Smerat, A., Sumra, V., & Taloba, A. I. (2026). Exploring the Impact of Gamified Artificial Intelligence–Driven English Vocabulary Learning Systems on Learner Retention and Motivation. International Journal of Advanced Computer Science and Applications, 17(1). https://doi.org/10.14569/IJACSA.2026.0170168
Aswini, Gogineni, et al.. "Exploring the Impact of Gamified Artificial Intelligence–Driven English Vocabulary Learning Systems on Learner Retention and Motivation." International Journal of Advanced Computer Science and Applications, vol. 17, no. 1, 2026, https://doi.org/10.14569/IJACSA.2026.0170168.
@article{Aswini2026,
title = {Exploring the Impact of Gamified Artificial Intelligence–Driven English Vocabulary Learning Systems on Learner Retention and Motivation},
journal = {International Journal of Advanced Computer Science and Applications},
volume = {17},
number = {1},
year = {2026},
publisher = {The Science and Information Organization},
author = {Gogineni Aswini and Madhu Munagala and V. Saranya and Keerthana R and Aseel Smerat and Vinisha Sumra and Ahmed I. Taloba},
doi = {10.14569/IJACSA.2026.0170168},
url = {https://doi.org/10.14569/IJACSA.2026.0170168}
}
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