Facebook pixel tracking

The Science and Information (SAI) Organization publishes open-access peer-reviewed journals in computer science and artificial intelligence.

Contact Info
Website thesai.org
Follow Us
Contact Info
Follow Us

IJARAI Vol. 5 Issue 10 (2016)

Open Access | | 6 papers

Copyright Statement: This is an open access publication licensed under a Creative Commons Attribution 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium, even commercially as long as the original work is properly cited.

1

Image Retrieval Method Utilizing Texture Information Derived from Discrete Wavelet Transformation Together with Color Information

Author 1: Kohei Arai Author 2: Cahya Ragmad

Image retrieval method utilizing texture information which is derived from Discrete Wavelet Transformation: DWT together with color information is proposed. One of the specific features of the texture information extracted from portions of image is based on Dyadic wavelet transformation with forming texture feature vector by using energy derived from… Read full abstract & cite →

Wavelet DWT local feature Color Texture CBIR
2

Pattern of Success Vs. Pattern of Failure: Adaptive Authentication Through Kolmogorov–Smirnov (K-S) Statistics

Author 1: Gahangir Hossain Author 2: Pradeep Palaniswamy Author 3: Rajab Challoo

Smartphones have become a basic necessity in lives of all human beings. Apart from the core functionality of communication, these become a medium for storage of sensitive personal information, financial data and official documents. Hence, there is an inevitable need to emphasize on securing access to such devices considering the… Read full abstract & cite →

Mobile user experience Biometrics Smart mobile devices Mobile identity management Mobile authentication Lock patterns Mean time value
3

Error Analysis of Line of Sight Estimation using Purkinje Images for Eye-based Human-Computer Interaction: HCI

Author 1: Kohei Arai

Error analysis of line of sight estimation using Purkinje images for eye-based Human-Computer Interaction: HCI is conducted. Double Purkinje images which are obtained by two points of light sources are used in the proposed method for eye rotation angle estimation. It aimed at the improvement of the eyeball rotation angle… Read full abstract & cite →

Computer input just by sight Computer input by human eyes only Purkinje image
4

Method for Vigor Diagnosis of Tea Trees based on Nitrogen Content in Tealeaves Relating to NDVI

Author 1: Kohei Arai

Method for vigor diagnosis of tea trees based on nitrogen content in tealeaves relating to NDVI is proposed. In the proposed method, NIR camera images of tealeaves are used for estimation of nitrogen content in tealeaves. The nitrogen content is highly correlated to Theanine (amid acid) content in tealeaves. Theanine… Read full abstract & cite →

Tealeaves Nitrigen content Amino accid Leaf area NDVI
5

Flowcharting the Meaning of Logic Formulas

Author 1: Sabah Al-Fedaghi

In logic, representation of a domain (e.g., physical reality) comprises the things its expressions (formulas) refer to and their relationships. Recent research has examined the realm of nonsymbolic representations, especially diagrams. It is claimed that, in general, diagrams have advantages over linguistic descriptions. Current diagrammatic representations of logic formulas do… Read full abstract & cite →

knowledge representation logic formulas diagrammatic representation sense
6

Pursuit Reinforcement Competitive Learning: PRCL based Online Clustering with Learning Automata

Author 1: Kohei Arai

A new online clustering method based on not only reinforcement and competitive learning but also pursuit algorithm (Pursuit Reinforcement Competitive Learning: PRCL) as well as learning automata is proposed for reaching a relatively stable clustering solution in comparatively short time duration. UCI repository data which are widely used for evaluation… Read full abstract & cite →

Pursuit Reinforcement Guided Competitive Learning Reinforcement Guided Competitive Learning Sustained Reinforcement Guided Competitive Learning Vector Quantization Learning Automata
IJARAI Journal Cover