Exploring the Use of Digital Games as a Persuasive Tool in Teaching Islamic Knowledge for Muslim Children
DOI: https://doi.org/10.14569/IJACSA.2019.0100616
Abstract
Keywords
How to Cite this Article
Aziz, M. S. A., Auyphorn, P., & Hamzah, M. S. (2019). Exploring the Use of Digital Games as a Persuasive Tool in Teaching Islamic Knowledge for Muslim Children. International Journal of Advanced Computer Science and Applications, 10(6). https://doi.org/10.14569/IJACSA.2019.0100616
Aziz, Madihah Sheikh Abdul, et al.. "Exploring the Use of Digital Games as a Persuasive Tool in Teaching Islamic Knowledge for Muslim Children." International Journal of Advanced Computer Science and Applications, vol. 10, no. 6, 2019, https://doi.org/10.14569/IJACSA.2019.0100616.
@article{Aziz2019,
title = {Exploring the Use of Digital Games as a Persuasive Tool in Teaching Islamic Knowledge for Muslim Children},
journal = {International Journal of Advanced Computer Science and Applications},
volume = {10},
number = {6},
year = {2019},
publisher = {The Science and Information Organization},
author = {Madihah Sheikh Abdul Aziz and Panadda Auyphorn and Mohd Syarqawy Hamzah},
doi = {10.14569/IJACSA.2019.0100616},
url = {https://doi.org/10.14569/IJACSA.2019.0100616}
}
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