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International Journal of Advanced Computer Science and Applications(IJACSA), Volume 11 Issue 11, 2020.
Abstract: It exceeds daily rates of Internet use among adolescents compared to adults’ use of the Internet, as it was monitored that the number of adolescents on the Internet is increasing all over the world. Today, as a result of the ease of access to the Internet in the world, most adolescents’ access to the internet world is easier and more common. In this paper, we review some studies that explain the behavior of adolescents while gaming online and its effects. There are some statistics to determine the impact of the Internet on teenagers. The study reviews past studies on adolescent behavior and privacy with a potential impact on ado-lescent behavior, which has become one of the most important problems. We focused on exploring online game addiction con-cerns and their effects on teens' behavior. The purpose of this type of study is to determine the objective and examine this study within the backdrop of social reality. This study employed a quantitative methodology. We have selected this methodology because it has been proven to be reliable and has sound construct validity. The data was analyzed using the SPL smart tool and the main objective of this study was to investigate adolescent's be-havior in terms of their addiction to online games, and to study parents' awareness of the dangers of online games for their chil-dren. The study explored various factors that can influence ad-diction fears and examines their effects on adolescent behavior and contributed to the literature by identifying correlation factors and addressing this gap by applying through SEM application specifically the Smart PLS tool.
Maha AlDwehy and Hedia Zardi, “Examining the Effect of Online Gaming Addiction on Adolescent Behavior” International Journal of Advanced Computer Science and Applications(IJACSA), 11(11), 2020. http://dx.doi.org/10.14569/IJACSA.2020.0111154
@article{AlDwehy2020,
title = {Examining the Effect of Online Gaming Addiction on Adolescent Behavior},
journal = {International Journal of Advanced Computer Science and Applications},
doi = {10.14569/IJACSA.2020.0111154},
url = {http://dx.doi.org/10.14569/IJACSA.2020.0111154},
year = {2020},
publisher = {The Science and Information Organization},
volume = {11},
number = {11},
author = {Maha AlDwehy and Hedia Zardi}
}
Copyright Statement: This is an open access article licensed under a Creative Commons Attribution 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium, even commercially as long as the original work is properly cited.