Microorganisms: Integrating Augmented Reality and Gamification in a Learning Tool
DOI: https://doi.org/10.14569/IJACSA.2021.0120639
Abstract
Keywords
How to Cite this Article
Ramli, R. Z., Marobi, N. A. U., & Ashaari, N. S. (2021). Microorganisms: Integrating Augmented Reality and Gamification in a Learning Tool. International Journal of Advanced Computer Science and Applications, 12(6). https://doi.org/10.14569/IJACSA.2021.0120639
Ramli, Ratna Zuarni, et al.. "Microorganisms: Integrating Augmented Reality and Gamification in a Learning Tool." International Journal of Advanced Computer Science and Applications, vol. 12, no. 6, 2021, https://doi.org/10.14569/IJACSA.2021.0120639.
@article{Ramli2021,
title = {Microorganisms: Integrating Augmented Reality and Gamification in a Learning Tool},
journal = {International Journal of Advanced Computer Science and Applications},
volume = {12},
number = {6},
year = {2021},
publisher = {The Science and Information Organization},
author = {Ratna Zuarni Ramli and Nor Athirah Umairah Marobi and Noraidah Sahari Ashaari},
doi = {10.14569/IJACSA.2021.0120639},
url = {https://doi.org/10.14569/IJACSA.2021.0120639}
}
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