Game-based Learning Increase Japanese Language Learning through Video Game
DOI: https://doi.org/10.14569/IJACSA.2022.0130268
Abstract
Keywords
How to Cite this Article
Udjaja, Y., Suri, P. A., Gunawan, R. S., & Hartanto, F. (2022). Game-based Learning Increase Japanese Language Learning through Video Game. International Journal of Advanced Computer Science and Applications, 13(2). https://doi.org/10.14569/IJACSA.2022.0130268
Udjaja, Yogi, et al.. "Game-based Learning Increase Japanese Language Learning through Video Game." International Journal of Advanced Computer Science and Applications, vol. 13, no. 2, 2022, https://doi.org/10.14569/IJACSA.2022.0130268.
@article{Udjaja2022,
title = {Game-based Learning Increase Japanese Language Learning through Video Game},
journal = {International Journal of Advanced Computer Science and Applications},
volume = {13},
number = {2},
year = {2022},
publisher = {The Science and Information Organization},
author = {Yogi Udjaja and Puti Andam Suri and Ricky Satria Gunawan and Felix Hartanto},
doi = {10.14569/IJACSA.2022.0130268},
url = {https://doi.org/10.14569/IJACSA.2022.0130268}
}
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