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Article Details

Copyright Statement: This is an open access article licensed under a Creative Commons Attribution 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium, even commercially as long as the original work is properly cited.

Designing a Mobile Application using Augmented Reality: The Case of Children with Learning Disabilities

Author 1: Misael Lazo-Amado
Author 2: Leoncio Cueva-Ruiz
Author 3: Laberiano Andrade-Arenas

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Digital Object Identifier (DOI) : 10.14569/IJACSA.2022.01306101

Article Published in International Journal of Advanced Computer Science and Applications(IJACSA), Volume 13 Issue 6, 2022.

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Abstract: The learning disorder has several difficulties to learn correctly; in many cases they have more stress because they do not understand the subjects proposed by the teacher. The aim of the research is to propose an innovative plan to design a mobile application for the treatment of learning disabilities using augmented reality in primary education. In this way, we used a methodology called Design Thinking that has five phases, empathize, define, devise, prototype and testing, which facilitates us in identifying the problems for itself to have solutions to these problems. For the prototype we used tools such as Marvel App, which is responsible for the layout of the mobile application. TinkerCad allows us to design the 3D model of the educational games and finally App Augmented Class to create the augmented reality model. The results obtained were through a survey about the prototype; identifying the acceptance about the prototype by parents for the usefulness of this idea for their children with learning disabilities, with 76% that the prototype is ideal for children. In addition, the prototype was validated by five experts, resulting in 85.4% acceptance. As a conclusion of the research is the achievement of a good design for a solution to the problems of children with learning disabilities to have a better understanding and to be free from stress.

Keywords: App augmented class; design thinking; marvel App; learning disorder; TinkerCad

Misael Lazo-Amado, Leoncio Cueva-Ruiz and Laberiano Andrade-Arenas, “Designing a Mobile Application using Augmented Reality: The Case of Children with Learning Disabilities” International Journal of Advanced Computer Science and Applications(IJACSA), 13(6), 2022. http://dx.doi.org/10.14569/IJACSA.2022.01306101

@article{Lazo-Amado2022,
title = {Designing a Mobile Application using Augmented Reality: The Case of Children with Learning Disabilities},
journal = {International Journal of Advanced Computer Science and Applications},
doi = {10.14569/IJACSA.2022.01306101},
url = {http://dx.doi.org/10.14569/IJACSA.2022.01306101},
year = {2022},
publisher = {The Science and Information Organization},
volume = {13},
number = {6},
author = {Misael Lazo-Amado and Leoncio Cueva-Ruiz and Laberiano Andrade-Arenas}
}


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