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DOI: 10.14569/IJACSA.2022.0130907
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A Study on the Effect of Digital Fabrication in Social Studies Education

Author 1: Kazunari Hirakoso
Author 2: Hidetake Hamada

International Journal of Advanced Computer Science and Applications(IJACSA), Volume 13 Issue 9, 2022.

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Abstract: One of the learning methods that is increasingly being practiced in primary and secondary education is inquiry-based learning. This is not just a class to teach knowledge, but to practice activities to search for and discern the significance and essence of things. In social studies education, various trials and errors are being conducted, such as learning local history through fieldwork, and new approaches suitable for inquiry-based learning are being sought. In this study, as a new approach to social studies education, we developed a self-learning program that enables teachers to create original 3D educational materials using digital fabrication technology. We conducted an experiment in which students who wished to become social studies teachers participated in the program, created 3D educational materials, and taught a class using the materials. As a result, all the subjects who took the self-learning program could create 3D educational materials and give classes using them. The subjects' opinions suggested that practicing classes using 3D educational materials is effective for teacher education. This contributes to STEAM education, which has been spreading recently in the field of education, and this case study can be seen as a novel model.

Keywords: Digital fabrication; 3D educational materials; self-learning Program; social studies; STEAM education

Kazunari Hirakoso and Hidetake Hamada, “A Study on the Effect of Digital Fabrication in Social Studies Education” International Journal of Advanced Computer Science and Applications(IJACSA), 13(9), 2022. http://dx.doi.org/10.14569/IJACSA.2022.0130907

@article{Hirakoso2022,
title = {A Study on the Effect of Digital Fabrication in Social Studies Education},
journal = {International Journal of Advanced Computer Science and Applications},
doi = {10.14569/IJACSA.2022.0130907},
url = {http://dx.doi.org/10.14569/IJACSA.2022.0130907},
year = {2022},
publisher = {The Science and Information Organization},
volume = {13},
number = {9},
author = {Kazunari Hirakoso and Hidetake Hamada}
}



Copyright Statement: This is an open access article licensed under a Creative Commons Attribution 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium, even commercially as long as the original work is properly cited.

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