The Usability of Digital Game-based Learning for Low Carbon Awareness: Heuristic Evaluation
DOI: 10.14569/IJACSA.2023.0140535
Abstract
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How to Cite this Article
Jalil, N. F. A., Hasran, U. A., Noor, S. F. M., & Norman, M. H. (2023). The Usability of Digital Game-based Learning for Low Carbon Awareness: Heuristic Evaluation. International Journal of Advanced Computer Science and Applications, 14(5). https://doi.org/10.14569/IJACSA.2023.0140535
Jalil, Nur Fadhilah Abdul, et al.. "The Usability of Digital Game-based Learning for Low Carbon Awareness: Heuristic Evaluation." International Journal of Advanced Computer Science and Applications, vol. 14, no. 5, 2023, https://doi.org/10.14569/IJACSA.2023.0140535.
@article{Jalil2023,
title = {The Usability of Digital Game-based Learning for Low Carbon Awareness: Heuristic Evaluation},
journal = {International Journal of Advanced Computer Science and Applications},
volume = {14},
number = {5},
year = {2023},
publisher = {The Science and Information Organization},
author = {Nur Fadhilah Abdul Jalil and Umi Azmah Hasran and Siti Fadzilah Mat Noor and Muhammad Helmi Norman},
doi = {10.14569/IJACSA.2023.0140535},
url = {https://doi.org/10.14569/IJACSA.2023.0140535}
}
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