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DOI: 10.14569/IJACSA.2023.0140876
PDF

Applying Artificial Intelligence and Computer Vision for Augmented Reality Game Development in Sports

Author 1: Nurlan Omarov
Author 2: Bakhytzhan Omarov
Author 3: Axaule Baibaktina
Author 4: Bayan Abilmazhinova
Author 5: Tolep Abdimukhan
Author 6: Bauyrzhan Doskarayev
Author 7: Akzhan Adilzhan

International Journal of Advanced Computer Science and Applications(IJACSA), Volume 14 Issue 8, 2023.

  • Abstract and Keywords
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Abstract: This paper delineates the intricate process of crafting an Augmented Reality (AR)-enriched version of the Subway Surfers game, engineered with an emphasis on action recognition and the leverage of Artificial Intelligence (AI) principles, with the primary objective of boosting children's enthusiasm towards physical activity. The gameplay, fundamentally predicated on advanced computer vision methodologies for discerning player kinesthetics, and reinforced with machine learning tactics for modulating the intricacy of the game in accordance with player capabilities, offers an immersive and engaging interface. This innovative amalgamation serves to not only catalyze children's interest in participating in active exercises, but also introduces a playful aspect to it. The procedural development of the game required the cohesive assimilation of a diverse spectrum of technologies, encompassing Unity for game development, TensorFlow for implementing machine learning algorithms, and Vuforia for crafting the AR elements. A preliminary study, conducted to assess the efficacy of the game in fostering a pro-sport attitude in children, reported encouraging outcomes. Given the potential of the game to incite physical activity among young users, it could be construed as a promising antidote to sedentarism and a potent catalyst for endorsing a healthier lifestyle.

Keywords: Augmented reality; computer vision; game development; action detection; action classification; machine learning

Nurlan Omarov, Bakhytzhan Omarov, Axaule Baibaktina, Bayan Abilmazhinova, Tolep Abdimukhan, Bauyrzhan Doskarayev and Akzhan Adilzhan, “Applying Artificial Intelligence and Computer Vision for Augmented Reality Game Development in Sports” International Journal of Advanced Computer Science and Applications(IJACSA), 14(8), 2023. http://dx.doi.org/10.14569/IJACSA.2023.0140876

@article{Omarov2023,
title = {Applying Artificial Intelligence and Computer Vision for Augmented Reality Game Development in Sports},
journal = {International Journal of Advanced Computer Science and Applications},
doi = {10.14569/IJACSA.2023.0140876},
url = {http://dx.doi.org/10.14569/IJACSA.2023.0140876},
year = {2023},
publisher = {The Science and Information Organization},
volume = {14},
number = {8},
author = {Nurlan Omarov and Bakhytzhan Omarov and Axaule Baibaktina and Bayan Abilmazhinova and Tolep Abdimukhan and Bauyrzhan Doskarayev and Akzhan Adilzhan}
}



Copyright Statement: This is an open access article licensed under a Creative Commons Attribution 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium, even commercially as long as the original work is properly cited.

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