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DOI: 10.14569/IJACSA.2024.0151022
PDF

Serious Games Model for Higher-Order Thinking Skills in Science Education

Author 1: Siti Norliza Awang Noh
Author 2: Hazura Mohamed
Author 3: Nor Azan Mat Zin

International Journal of Advanced Computer Science and Applications(IJACSA), Volume 15 Issue 10, 2024.

  • Abstract and Keywords
  • How to Cite this Article
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Abstract: The popularity of digital games has led to the emergence of serious games, which are developed with specific purposes beyond mere entertainment. Serious games in education represent more innovative and current pedagogical approaches. However, the existing digital games have been shown to improve critical thinking skills, although there is still a limited amount of research on science education. A preliminary study has found that digital games developed for science teaching do not incorporate all aspects of Higher-Order Thinking Skills (HOTS). This study aims to identify and validate game components and design a serious game model for HOTS in science education (PKBATDPS Model), which was validated using the Electric Circuit prototype. The study is divided into four phases: analysis, design, development and evaluation. During the analysis phase, the components of the PKBATDPS model were identified. The Electric Circuit prototype was evaluated using a quasi-experimental procedure that included pre-tests, post-tests, and learning motivation questionnaires. The experiment involved 32 elementary students; 16 in the experimental group used the serious games application prototype, whereas 16 in the control group received the traditional method. The results show that the PKBATDPS Model can be effectively used to increase students’ HOTS and motivation in science education.

Keywords: Serious game; Higher-Order Thinking (HOT) skills; science education; game element; learning element

Siti Norliza Awang Noh, Hazura Mohamed and Nor Azan Mat Zin, “Serious Games Model for Higher-Order Thinking Skills in Science Education” International Journal of Advanced Computer Science and Applications(IJACSA), 15(10), 2024. http://dx.doi.org/10.14569/IJACSA.2024.0151022

@article{Noh2024,
title = {Serious Games Model for Higher-Order Thinking Skills in Science Education},
journal = {International Journal of Advanced Computer Science and Applications},
doi = {10.14569/IJACSA.2024.0151022},
url = {http://dx.doi.org/10.14569/IJACSA.2024.0151022},
year = {2024},
publisher = {The Science and Information Organization},
volume = {15},
number = {10},
author = {Siti Norliza Awang Noh and Hazura Mohamed and Nor Azan Mat Zin}
}



Copyright Statement: This is an open access article licensed under a Creative Commons Attribution 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium, even commercially as long as the original work is properly cited.

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