Facebook pixel tracking

The Science and Information (SAI) Organization publishes open-access peer-reviewed journals in computer science and artificial intelligence.

Contact Info
Website thesai.org
Follow Us
Contact Info
Follow Us
Research Article | Open Access |

Method for Game Development Driven by User-eXperience: a Study of Rework, Productivity and Complexity of Use

Author 1: Mario Gonzalez-Salazar Author 2: Hugo Mitre-Hernandez Author 3: Carlos Lara-Alvarez
International Journal of Advanced Computer Science and Applications (IJACSA) · Vol. 8, No. 2 · Published 2017

DOI: https://doi.org/10.14569/IJACSA.2017.080250

Abstract

The growing capabilities and revenues of video game development are important factors for software companies. However, game development processes could be considered im-mature, specifically in the design phase. Ambiguous requirements in game design cause rework. User-eXperience (UX) is usually assessed at the end of the development process, causing difficulties to ensure the interactive experience between the game and users. To reduce these problems, this paper proposes a method for Game Development driven by User-eXperience (GameD-UX) that integrates a repository based on requirements engineering, a model for user experience management, and an adjusted agile process. Two experiments were conducted to study rework and productivity of video game development. Results of the first experiment revealed that GameD-UX causes less rework than conventional approaches, but it induces lower productivity. A tool for supporting the GameD-UX method was developed by considering the lessons learned. The second experiment showed that the software tool increases the productivity and reduces the complexity of use of GameD-UX.

Keywords

How to Cite this Article

Gonzalez-Salazar, M., Mitre-Hernandez, H., & Lara-Alvarez, C. (2017). Method for Game Development Driven by User-eXperience: a Study of Rework, Productivity and Complexity of Use. International Journal of Advanced Computer Science and Applications, 8(2). https://doi.org/10.14569/IJACSA.2017.080250

Gonzalez-Salazar, Mario, et al.. "Method for Game Development Driven by User-eXperience: a Study of Rework, Productivity and Complexity of Use." International Journal of Advanced Computer Science and Applications, vol. 8, no. 2, 2017, https://doi.org/10.14569/IJACSA.2017.080250.

@article{Gonzalez-Salazar2017,
  title     = {Method for Game Development Driven by User-eXperience: a Study of Rework, Productivity and Complexity of Use},
  journal   = {International Journal of Advanced Computer Science and Applications},
  volume    = {8},
  number    = {2},
  year      = {2017},
  publisher = {The Science and Information Organization},
  author    = {Mario Gonzalez-Salazar and Hugo Mitre-Hernandez and Carlos Lara-Alvarez},
  doi       = {10.14569/IJACSA.2017.080250},
  url       = {https://doi.org/10.14569/IJACSA.2017.080250}
}

Open Access — licensed under a Creative Commons Attribution 4.0 International License. Unrestricted use, distribution, and reproduction in any medium, even commercially, as long as the original work is properly cited.