Method for Game Development Driven by User-eXperience: a Study of Rework, Productivity and Complexity of Use
DOI: https://doi.org/10.14569/IJACSA.2017.080250
Abstract
Keywords
How to Cite this Article
Gonzalez-Salazar, M., Mitre-Hernandez, H., & Lara-Alvarez, C. (2017). Method for Game Development Driven by User-eXperience: a Study of Rework, Productivity and Complexity of Use. International Journal of Advanced Computer Science and Applications, 8(2). https://doi.org/10.14569/IJACSA.2017.080250
Gonzalez-Salazar, Mario, et al.. "Method for Game Development Driven by User-eXperience: a Study of Rework, Productivity and Complexity of Use." International Journal of Advanced Computer Science and Applications, vol. 8, no. 2, 2017, https://doi.org/10.14569/IJACSA.2017.080250.
@article{Gonzalez-Salazar2017,
title = {Method for Game Development Driven by User-eXperience: a Study of Rework, Productivity and Complexity of Use},
journal = {International Journal of Advanced Computer Science and Applications},
volume = {8},
number = {2},
year = {2017},
publisher = {The Science and Information Organization},
author = {Mario Gonzalez-Salazar and Hugo Mitre-Hernandez and Carlos Lara-Alvarez},
doi = {10.14569/IJACSA.2017.080250},
url = {https://doi.org/10.14569/IJACSA.2017.080250}
}
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