KASP: A Cognitive-Affective Methodology for Designing Serious Learning Games
DOI: https://doi.org/10.14569/IJACSA.2018.0911103
Abstract
Keywords
How to Cite this Article
Najoua, T., & Mohamed, E. A. (2018). KASP: A Cognitive-Affective Methodology for Designing Serious Learning Games. International Journal of Advanced Computer Science and Applications, 9(11). https://doi.org/10.14569/IJACSA.2018.0911103
Najoua, Tahiri, and El Alami Mohamed. "KASP: A Cognitive-Affective Methodology for Designing Serious Learning Games." International Journal of Advanced Computer Science and Applications, vol. 9, no. 11, 2018, https://doi.org/10.14569/IJACSA.2018.0911103.
@article{Najoua2018,
title = {KASP: A Cognitive-Affective Methodology for Designing Serious Learning Games},
journal = {International Journal of Advanced Computer Science and Applications},
volume = {9},
number = {11},
year = {2018},
publisher = {The Science and Information Organization},
author = {Tahiri Najoua and El Alami Mohamed},
doi = {10.14569/IJACSA.2018.0911103},
url = {https://doi.org/10.14569/IJACSA.2018.0911103}
}
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